MTG: The Warhammer 40k Commander Decks, Ranked

2022-10-09 09:55:35 By : Mr. LEO LIU

These Warhammer 40,000 Commander Decks cover all aspects and are sure to create interesting gameplay.

Magic: the Gathering has been introducing new franchises to the tabletop and digital card game through the Universes Beyond initiative. By partnering with Games Workshop, the Warhammer 40,000 universe makes its debut among other franchises including the Walking Dead and The Lord of the Rings.

Related: MTG: The Best Reprints From The Warhammer 40,000 Commander Decks

From the constant war-torn future of Warhammer 40,000 comes four new Commander decks, each based on a different faction from the universe. The swarming Tyranids, the machine-drones of the Necrons, the mind-breaking Chaos, and the collective Imperium of Man. Each faction brings unique strengths to Magic: the Gathering, but some decks are better than others.

The Tyranids are an extragalactic species whose sole purpose seems to be to consume, adapt, mutate, and consume some more. The Tyranids come in all shapes and forms, some radically different in size and mutations, but all share one goal, to sweep over the galaxy and consume all life.

The Tyranid Swarm deck is great for players looking to quickly create a monstrous army that can handle various situations. Across the 37 new Tyranid creatures in the deck, there are plenty of ways to build not only a wide army but a tall one, with the ability to cast naturally large creatures and pump up your little ones with extra counters.

There are also some really cool Commander staples that make the Tyranid Swarm a good choice for newer players. Cards like Hardened Scales and Abundance can give your green-based decks some serious firepower, and a plethora of lands to help make deckbuilding a little easier is great.

Related: Magic: The Gathering – The Best Green Cards From The Warhammer 40,000 Commander Decks

Despite some new takes on adaptive creatures, the Tyranid Swarm Commander deck falls short on power compared to the other three Warhammer 40,000 decks. This isn’t to say the Tyranid Swarm deck is bad at all; there are some extremely powerful new cards like Tervigon, Old One Eye, and Magus Lucea Kane that are worth exploring and building around on their own.

If you want to upgrade your Tyranid Swarm deck a little, try adding some cards that help spread and add more counters to your creatures, like Unbound Flourishing and Inexorable Tide. Another route to help boost your deck is using cards that protect from board destruction effects, like Heroic Intervention or Eldrazi Monument to make them indestructible.

Chaos, a term given to the interdimensional and metaphysical force that exists in the Immaterium, or the Warp, is also given form in Magic: the Gathering through The Ruinous Powers Commander deck. The Warp is a dimension where emotion is given form, where Daemons and Chaos Gods originate, and from there, they seek to corrupt the galaxy and its inhabitants.

The featured mechanic from The Ruinous Powers is cascade, an extremely powerful ability that gives you the option to reveal cards from the top of your library until you find something that costs less than the spell you cast, and you cast it for free. Even the primary commander from The Ruinous Powers, Abaddon the Despoiler, grants cards in your hand cascade if their mana cost is equal to or less than the amount of damage dealt to your opponents in a turn.

Related: Magic: The Gathering – The Best Polymorph Commanders

Bringing Chaos to Magic: the Gathering also means bringing in cards that rely on chance, like Chaos Mutation and the titular The Ruinous Powers. A reliance on randomness is fun and wild for Commander decks, but it can be a double-edged sword.

If chaotic, demonic, and tempestuously powerful The Ruinous Powers sounds like your type of deck, there are plenty of ways to make it your own. Nalfeshnee will double up on your exiled cards from cascade triggers, while Etali, Primal Storm adds another element of randomness to your deck while giving you some bonus synergies with the rest of The Ruinous Powers deck.

Impossibly ancient and utterly devoid of emotion, the once dormant Necron army is here to reclaim what is theirs. Unfortunately for the galaxy, they lay claim over everything. Their singular goal is represented in Magic: the Gathering by being the only deck from the Warhammer 40,000 series to be one color, black.

Staying in theme with the mechanical monstrosities from the miniature game, the Necron Dynasties deck focuses heavily on artifact strategies and creating tons of artifact tokens. To enhance your artifact strategies, Necron Dynasties has cards like Biotransference and Shard of the Void Dragon, capable of quickly setting up game-winning combos.

Related: Magic: The Gathering – The Best Artifact Creatures For Commander

Of the four Warhammer 40,000 decks, Necron Dynasties has quite possibly the strongest commanders of the set, Trazyn the Infinite. By gaining all the activated abilities of all artifacts in your graveyard, there is no end to the number of possibilities available to you. By adding a few simple cards, like Pili-pala, for example, you can easily generate infinite mana through any number of means.

A few quick upgrades can bring your Necron Dynasties deck to the next level; cards like Bolas’s Citadel give you tons of card advantage, while Darksteel Forge truly turns your Necron army unstoppable.

The power of a galactic empire, the Imperium of Man, is the unified might of all of humanity. Countless numbers of humans work together towards an ultimate goal, to keep humanity safe and advance the will of the Emperor of Mankind. The Forces of the Imperium deck is all about creating advantages even when it seems like there are none.

With a focus on humans, the Forces of the Imperium is a token-based deck, with board control elements thrown in for safety. The new squad mechanic rewards late-game draws by allowing you to spend extra mana for additional copies of the creature you’re playing, a clever way to represent the armies you’d be playing in the tabletop Warhammer 40,000 game.

These token strategies shine when you switch out the main commander, Inquisitor Greyfax, with the alternate Marneus Calgar. Marneus Calgar rewards you for making tokens with card draws as well as proving a way to make tokens with your extra mana.

Oddly enough, Marneus Calgar doesn’t care if the tokens you make are creatures or not, so cards like Smothering Tithe can draw you cards even during your opponent’s turn. With an emphasis on tokens, the Forces of the Imperium deck can be upgraded with other token-based cards like God-Eternal Oketra and Intangible Virtue gives you an army and makes it much more difficult to deal with.

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Ryan Hay (He/Him) is a freelance writer who loves all games and has written for publications including ScreenRant, DailyEsportsgg, and Upcomer. Send him all your hottest bad game takes on Twitter.